Have Game Modifications Ever Fixed Broken Game Features?
One of the fastest ways to get into coding and see results is through modding, and games such as Minecraft make the process of adding skins, blocks or even extra mobs and features amazingly easy.
It is a great way to be creative and learn some elements of design through a familiar game, but some modders take this concept a step further and endeavour to fix the problems developers did not have the time to due to the rush to go to print.
Here are some of the most notable cases of modders coming to the rescue.
Dark Souls Seamless Co-Op
The fiendishly difficult and dark action RPG Dark Souls is very popular, but one of the most frustrating parts of the game for many players is its cumbersome multiplayer system, which only allows players to help navigate certain levels and fight certain bosses. That is, when it works at all.
A mod known as Seamless Co-Op aims to fix this by allowing the entire game to be played by up to six players and removing all of the barriers and walls of fog that restricted players to certain areas, whilst also keeping much of the difficulty intact.
The Sith Lords Restored Content Mod
Star Wars has had a lot of fantastic games made in its universe, but one of the greatest missed opportunities was the rushed release of Knights Of The Old Republic II which meant that a lot of quests and an entire planet was missing from the final game.
A huge patch known as The Sith Lords Restored Content Mod (TSLRCM) took five years to make but added several characters, reintroduced dialogue, quests and features that had been cut from the original for time reasons and completely changed the ending.
It became so crucial to the game that later publisher Aspyr reached out to the modding team to provide support to convert the mod to work with Steam Workshop, and attempted to do the same with the Nintendo Switch version before it was cancelled.