Innovators: Ages 10-14

Javascript with Bitsbox: Introduction

Would your child love to learn one of the most commonly-used programming languages in the world? This course introduces young learners, new to text-based coding, to Javascript. They will create fun games and apps using simple coding concepts.
Age 10-14
Difficulty Level
Suitable for beginners
Date & Times (duration 1 hour 15 minutes)
Price £125.00 (25% off the second course when booking 2 or more)
£125.00
Book now
Want to code with friends?
Add the names of your friends in your booking notes to be placed in the same class!

In this course we use a platform called ‘Bitsbox’. It’s a great introductory format for Javascript as it allows kids to learn about the intricacies of text-based coding languages easily. Students will learn about the differences between Scratch and Bitsbox by building apps, programming an interactive quiz, and creating an 'Angry Birds' game. Learners will gain important computer literacy skills, learn simple Javascript concepts, and create their own original work.

Learning outcomes

Students will gain the key foundational knowledge needed for text-based coding languages. They will learn coding concepts such as variables, loops, and parameters, and develop an understanding of vital programming skills such as debugging and trial testing. They will be introduced to the initial stages within the game/app design process and learn how Javascript can be identified, used, and changed for different purposes. After this course, students will be able to further their studies by creating more complex JavaScript projects.

Information for parents

We ask that - for at least the first session - an adult is available to help your child with their set-up in order to avoid any delays. Setting this software up is easy and we will provide you with comprehensive set-up instructions before your lessons begin, so do check your email!

Class structure

This is a sample schedule to show how our virtual lessons are structured.

10.00 - 10.15
Set-up
Students will set up their coding environments, share any work from the previous day or projects they have done independently.
10.15 - 11.00
Coding
45 minutes of focused coding, led by our fantastic teachers. Students will face new challenges, solidify their knowledge of coding concepts and flex their creativity!
11.00 - 11.15
Wrap-up
Students will complete quizzes and challenges to test their knowledge and share their work.
My favourite part was making the Dragonfire Draw App!

Student, aged 9

Policies

Lateness policy

Customer feedback has told us that students joining late can be disruptive for other learners. Therefore, we have imposed a cut-off time for joining lessons. If a student is more than 15 minutes late to a lesson, they will not be admitted. Late students will be able to catch up using recordings of the lesson and additional learning resources.

Recordings of lessons

All online lessons will be recorded, and recordings will be uploaded to the class padlet as a resource for students who have missed a lesson, or who want to watch again. Recordings will only be available to students in the class, the class teacher and the BlueShift team. Recordings will be deleted seven days after the course ends.

FAQs:

  • Can I book individual days?
  • Can I use an iPad/tablet or a Chromebook instead of laptop/PC?
  • Is adult presence required?
  • Can I make the session more private?
  • What's your money back guarantee?
  • "Thank you BlueShift for doing such a great job. My son is so excited about coding and learning made fun."

    Natalia, parent

  • "These courses are an amazing way to get kids interested in coding and robotics. Fun and educational"

    Isabel, parent

  • "My son was very keen to advance in programming. Not only has this been achieved, but his self-esteem has been greatly raised through your work. Thank you!"

    Marcos, parent

  • "The teachers have been excellent, full of enthusiasm and patience making the whole experience really fun"

    Angela, parent