Game Hacking with Python

Game Hacking with Python

We take a particularly creative approach to learning Python, with students creating graphics & developing games.
  • Age
  • Level
    Ideal for all ages 10 and above! Experienced 9 year olds may be suitable - if you have any questions regarding your child suitability please contact us for more information.
  • Date
    27th to 31st July & 10th to 14th August
    Every day from 10AM to 4PM (early drop-off from 9AM; late pick-up until 5PM)
  • Price
  • Location
    Notting Hill Prep School, Lancaster Road, W11 1QQ
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If you decide to book less than 5 days, please inform us which days your child will be attending in the booking notes.

Course Features

  • Teacher:student ratio of 1:6, ensuring top quality hands-on teaching.

    All equipment provided (but feel free to bring your laptop to research ideas!)

    Real time communication with parents using our online platform, featuring class updates and photos. 

  • Learn and create with Python, the coding language used in GCSE computing!

    The perfect course for intermediate and advanced students.

    Assessment and personalised teacher reports to ensure progress.

  • A focus on healthy learning - outdoor play every day, healthy snacks and drinks provided.

    Curriculum curated in conjunction with UCL.

    All staff are fully DBS checked & trained in both traditional and innovative teaching methods.

Practice makes perfect

It's common for our students to repeat courses more than once, and we will recommend repeating a course if we feel it is beneficial for the student's progress.

Regardless of the course, the camp, or how many times a student takes it, we create new content each and every time.

Detailed information

 This is an incredibly creative, hands on programming course that has young gamers and programmers designing and building their own games. 

Favoured by both academic institutions and industry, Python is one of the most commonly used programming languages in the world. We make the study of Python fun and relevant for young programmers by having them build games that they can play and publish. Python is also the preferred language of the Computing GCSE.

Throughout the course, we will design and program our own games like Snake and Geometry Dash using 'Pygame' a library that helps students make exciting and complex games without writing onerous amounts of code. We'll also make our own game controllers and have students work collaboratively with their peers. This course will give young computing enthusiasts a leg up by equipping them with skills that they can build upon as they grow.

Your child will learn:

  • Introduction to the Python coding language
  • How to use Github and code control
  • How to use an integrated development environment (IDLE)
  • Link hardware to code with the BBC micro:bit
  • Advanced debugging, use of boiler-plate scripts
  • Creative projects that involve selecting, using, and combining multiple applications
  • Understand how instructions are stored and executed within a Central Processing Unit (CPU)
  • How to pair-programme to solve problems
9.00 - 10.00Early arrival games, crafts and building projects
10.00 - 11.00

Introduction to our activity for the day. Let’s get coding!

11.00 - 11.15 BREAK
11.15 - 12.30

Back to coding, building, designing and creating.

12.30 - 13.30LUNCH
13.00 - 14.45

Back to class – let’s build robots!

14.45 - 15.00BREAK
15.00 - 16.00

Finish off building and engineering - it is time to program the robots!

If you would like to download a series of example camp schedules, please enter your details below:

VIDEO | Holiday Camps

We think that our camps are super fun. But you shouldn't just take our word for it. We recently spoke to some of the blue{shift} teachers and students to find out more; watch our video to get a better idea of what makes a blue{shift} camp such a great adventure! 


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  • “The things I liked most about camp were proper teaching, creative approach and the fact that my daughter really learnt something while having fun”