Intermediate Scratch: Game Making - Guitar Hero!

Intermediate Scratch: Game Making - Guitar Hero!

Become a coding hero as you learn how to code your own version of the legendary Guitar Hero games.
  • Age
    8 to 11
  • Level
    Suitable for all students aged 8 and above who are familiar with Scratch
  • Date
    10th August - 14th August
    11:30 - 12:45; 15:00 - 16:15 (British Summer Time)
  • Price
    £100.00
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Important Information

  • How does it work?

    Our virtual classroom teaches your child programming skills in your home.

    1:6 teacher:student ratio with an experienced blue{shift} teacher leading the class.

    With five daily lessons our virtual classroom is a great form of social learning - kids explore code together!

  • Each student will need:

    • A laptop or computer with a high-speed internet connection
    • A headset/earphones
    • A webcam and a microphone
    • An adult to help set-up

    Before each session, we will provide instructions on setting up our video conference software.

  • What's unique about our courses?

    With a research based curriculum all of our lessons are informed by an innovative pedagogy.

    Each course has been extensively user-tested and refined.

    Every parent & student receives a personalised end of week report.

Teachers at blue{shift}

All of our teaching staff undergo a rigorous application and on-boarding process. Each teacher is then vetted by the Disclosure and Barring Service (DBS).

We provide training and support for all our teachers, and many of our teaching staff have taught at some of London's most prestigious schools. To read more, click here.

Course information

Channel your childs creativity in this exciting course that see student coding their own version of Guitar Hero!

Students write and programme their own games, customising and adapting as they see fit, all whilst learning the Scratch coding language. Indeed, in this course students will use Scratch, a language invented by MIT, to learn vital coding skills necesary for any programmer. 

Students will be guided through a series of challenges and tutorials to create their own impressive game from start to finish. In this course, we learn how to program the legendary game: Guitar Hero! We’ll learn about core computing concepts like keyboard control, events, loops, and lists, and apply them to creating an awesome game project. Students will animate their band, add music and program intelligent sprite interaction.

This course aims to cover tougher coding concepts and logic, and encourage children to think through and solve challenges independently. Students will learn how to pair keyboard controls with movement commands, and build more complex game interactions using functions and data structures on Scratch. Finally, we’ll focus on customising our game to make it unique, and have a take-home project to be really proud of.

Campers will leave our Virtual Classroom with key programming knowledge, improved problem-solving skills, and a strong foundation that they can use to progress onto text-based coding languages like Javascript that are used within industry and academic institutions!

Using video conferencing software, our virtual classroom provides students with an innovative approach to coding that balances learning computational skills with nurturing students’ curiosity and sense of discovery.

With a maximum teacher:student ratio of 1:6, each of our online courses is the perfect opportunity to engage kids and grow their coding confidence! Once set-up within our virtual learning environment, every member of the class can share their screen and other materials with the teacher, creating a collaborative atmosphere and ensuring every student can receive immediate feedback on their work.

Your child will learn:

  • About the fundamental building blocks of game engines; they will be able to create keyboard controls, movement, and more!
  • How to design systems able to detect collisions and track scores and other data.
  • A number of advanced computational concepts and thinking such as functions, data structures, and parameters.
  • Key skills needed for progression to text-based programming.
  • Important logical reasoning and problem solving skills.
  • How to independently code and create their own advanced projects and games.

Class Structure and Lateness Policy

Typical Class Structure

10:00-10:15Set Up
Students will set up their coding environments, share any work from the previous day or projects they have done independently

10:15-11:00Coding
45 minutes of focused coding, led by our fantastic teachers. Students will face new challenges, solidify their knowledge of coding concepts and flex their creativity!

Please note, any students arriving 10 minutes into this section of the lesson will not be admitted into the class. Please read our lateness policy for more details.

11:00-11:15Wrap Up
Students will complete quizzes & challenges to test their knowledge and share their work. 


Lateness Policy

Customer feedback has focused on how students joining late can be majorly disruptive. 

Therefore we have imposed a cut-off time for joining lessons. If you are 15 minutes late to a lesson you will not be admitted into the class. We will ensure late students can catch up by using the recordings of the lesson and additional class resources!

Recordings of Lessons

Lessons will be recorded and uploaded onto the class padlet as a resource for students who have missed a lesson or arrived late.

Recordings of classes will only be available to class students, the class teacher, and the blue{shift} team. Recordings will be deleted 7 days after a course ends.

FAQs:

  • Can I book individual days?
  • Can I use an iPad/tablet or a Chromebook instead of laptop/PC?
  • Is adult presence required?
  • My child is a beginner, is this course still suitable?
  • “My daughter had a great time. Her teacher challenged and inspired her interest in coding and helped her produce lots of cool programmes each day.”

    Sharon