Intermediate Scratch: Interactive Comics - License to Code

Intermediate Scratch: Interactive Comics - License to Code

Student learn more Scratch concepts & features as they make their own spy-themed interactive comics!
  • Age
    8 to 11
  • Level
    Suitable for all students aged 8 and above who are familiar with Scratch
  • Date
    w/c 14th September - w/c 12th October (5 weeks)
    Every Thursday from 16.30 - 17.45 (British Summer Time)
  • Price
    £0.00
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Important Information

  • How does it work?

    Our virtual classroom teaches your child programming skills in your home.

    1:6 teacher:student ratio with an experienced blue{shift} teacher leading the class.

    With five weekly lessons our virtual classroom is a great form of social learning - kids explore code together!

  • Each student will need:

    • A laptop or computer with a high-speed internet connection
    • A headset/earphones
    • A webcam and a microphone
    • An adult to help set-up

    We will provide instructions on setting up our video conference software before the first lesson.

  • What's unique about our courses?

    With a research based curriculum all of our lessons are informed by an innovative pedagogy.

    Each course has been extensively user-tested and refined.

    Every parent & student receives a personalised end of club report.

Teachers at blue{shift}

All of our teaching staff undergo a rigorous application and on-boarding process. Each teacher is then vetted by the Disclosure and Barring Service (DBS).

We provide training and support for all our teachers, and many of our teaching staff have taught at some of London's most prestigious schools. To read more, click here.

Course Information

Has your child ever wanted to be a secret agent? Ever been inspired by a spy film? In a BRAND NEW club we use an exciting spy thriller theme to introduce students to even more Scratch-based programming concepts!

Throughout the club we use the Scratch coding language to explore the exciting world of animation and digital art as students make their own spy-themed interactive comics.

In hour-long lessons each student will use Scratch, a language invented by MIT, to learn key animation and story-telling concepts. They will be guided through a series of challenges and tutorials, learning about core computing concepts like keyboard control, events, loops, and lists. They will then be able to apply all of these new concepts when they code their own spy thriller comic strip; which once finished can be shared with you, your friends, and your family!

Across the weekly lessons students will learn how to pair keyboard controls with movement commands, build complex character interactions using functions, and incorporate data structures into their designs. On top of this, each student will work with the teacher to focus on customising their spy-themed comic to make it as unique and individual as possible. They'll be scaling buildings ,avoiding cameras and dodging lasers! Finally, we regularly review each child's progress with playful competitions and exciting challenges throughout the course - not only does this ensure progress, it's also a lot of fun 🏆

This club aims to cover tougher coding concepts and logic than our Scratch for Beginner courses, and as such students who haven't coded before should start with these beginner courses first. Students who complete our Intermediate Scratch: Interactive Comics courses are often well placed to move from block-based coding to text-based coding. Not sure which course to pick? Get in contact, we'd be happy to help!

Our virtual classroom provides students with an innovative approach to coding that balances learning computational skills with nurturing students’ curiosity and sense of discovery in a small online setting! Setting this software up is easy and we will provide you with comprehensive set-up instructions before your lessons begin 💻

Your child will learn:

  • About the fundamental building blocks of game engines; they will be able to create gravity, movement, and more!
  • How to design systems able to detect collisions and track scores and other data.
  • A number of advanced computational concepts and thinking such as functions, data structures, and parameters.
  • Key skills needed for progression to text-based programming.
  • Important logical reasoning and problem solving skills.
  • How to independently code and create their own advanced projects and games.

Class Structure and Policies

Typical Class Structure

16:30-16:45Set Up
Students will set up their coding environments, share any work from the previous classor projects they have done independently

16:45-17:30Coding
45 minutes of focused coding, led by our fantastic teachers. Students will face new challenges, solidify their knowledge of coding concepts and flex their creativity!

Please note, any students arriving 10 minutes into this section of the lesson will not be admitted into the class. Please read our lateness policy for more details.

17:30-17:45Wrap Up
Students will complete quizzes & challenges to test their knowledge and share their work. 


Lateness Policy

Customer feedback has focused on how students joining late can be majorly disruptive. 

Therefore we have imposed a cut-off time for joining lessons. If you are 15 minutes late to a lesson you will not be admitted into the class. We will ensure late students can catch up by using the recordings of the lesson and additional class resources!

Recordings of Lessons

Lessons will be recorded and uploaded onto the class padlet as a resource for students who have missed a lesson or arrived late.

Recordings of classes will only be available to class students, the class teacher, and the blue{shift} team. Recordings will be deleted 7 days after a course ends.

FAQs:

  • Can I book individual days?
  • Can I use an iPad/tablet/Chromebook instead of a laptop/PC?
  • Is adult presence required?
  • My child is a beginner, is this course still suitable?