Innovators: ages 10-14

Python and Robotics

In this camp, students will learn and advance their skills in Python through a range of fun and creative activities; including creating their own games and graphics, and working on Micro:bit robotics projects.
Age 10 to 14
Difficulty Level
Suitable for beginners and experienced students alike
Date & Times
Price £485.00 £385.00 (Early Bird pricing is available until 1st July)
Location Jane Cameron Building (JCB), Notting Hill Prep School, 95 Lancaster Road, W11 1QQ
£385.00
Book now

Want to book a single day at camp? Contact us to find out if places are available on your chosen day.

Python is one of the most commonly used programming languages in the world, favoured by both academic institutions and professional industries like Facebook, Google, and NASA. We make the study of Python fun and relevant for young learners, allowing them to work on exciting projects and delve deep into this coding language. During this bootcamp, students will improve their coding skills by making their own versions of popular games and trying out interactive storytelling. They will also work on exciting electronics projects using Micro:bit robotics.

Learning outcomes

Students will gain the key foundational knowledge needed for text-based coding languages. This camp brings together a diverse range of Python programming techniques and principles that are key for coders keen to pursue computer programming in the future, or ideal for any children who want to expand their coding knowledge through creative learning. Students will also become familiar with Micro:bits, learning how ultrasonic sensors, light sensors and servo motors can be used to enhance a robotics project and how to use bluetooth to communicate between robots.

Information for parents

This course is suitable for both beginner and advanced students, however, we advise that students are familiar with basic coding concepts. Experience with text-based languages would be beneficial but is not required.

Camp structure

This is a sample schedule for a typical day at camp. In between each lesson there will be a 15-minute snack break, or a 1-hour lunch and play break.
10.00 - 11.00
Lesson 1
First off we'll get to know our teacher and classmates through some great mini games. Once we're all friends, we'll be introduced to our activity for the day. Let's jump in to coding!
11.15 - 12.30
Lesson 2
Now that we've had a healthy snack, we're ready to get right back into our activity. We'll carry on flexing our creative muscles by designing, coding and building our project.
12.30 - 13.30
Lunchtime
After half an hour for lunch it's time for some offline, outdoor time. Students take part in activities ranging from dodgeball to football tournaments, scavenger hunts to water games (fingers crossed for some sunny weather!).
13.30 - 14.45
Lesson 3
Let's refocus after lunch and playtime by diving into building our robots!
15.00 - 16.00
Lesson 4
It's time to finish off our project for the day and show it off to the rest of the class. Time has flown by - let's tidy up our work stations, pack up our things and get ready to go home!

My favourite part was making the rock, paper, scissors game!

Student, aged 12

  • How does it work?

    • We have a maximum teacher:student ratio of 1:6 - this means that all students receive dedicated support, and top-quality, hands-on teaching
    • Real-time communication with parents through our online platform means you can stay updated with what your child is up to
    • Reports from teachers detail what your child has learnt, their strengths, and how they can improve
  • What to bring?

    • A nut-free packed lunch and reusable water bottle
    • A face mask to be worn when entering the building and in corridors
    • Weather-appropriate clothing, so your child can enjoy outdoor play
    • A laptop (with passwords and chargers) - if you don’t have this, you can borrow one from us before you checkout
  • Our tutors

    • BlueShift teaching staff are coding professionals, who are passionate about passing their expertise onto children - many have previously taught at prestigious schools
    • Teachers undergo a rigorous application and training process, ensuring we get the best of the best
    • All teachers are vetted by the Disclosure and Barring Service (DBS)

Policies

Illness policy

Campers should not be brought to camp if they are displaying signs of illness. In the case of a camper who has become ill during camp hours, parents will be notified immediately to pick their child up. If a child misses a day or multiple days of camp because of an illness, credit towards another camp can be arranged for when they're feeling better.

Refund policy

You can cancel your camp booking up to 14 days prior to the start date. If you want to cancel your camp booking less than 14 days before, you can receive 50% refund or full credit towards future courses when cancelling between 13-7 days before, or full credit when cancelling less than 7 days before. If we are unable to run our camps, you will receive credit or a full refund.

FAQs:

  • What are you doing at camps with respect to COVID-19?
  • What does my child need to bring to camp?
  • How can I keep track of my child's work?
  • Can I use my childcare vouchers to pay for this course?
  • "Thank you BlueShift for doing such a great job. My son is so excited about coding and learning made fun."

    Natalia, parent

  • "These courses are an amazing way to get kids interested in coding and robotics. Fun and educational"

    Isabel, parent

  • "My son was very keen to advance in programming. Not only has this been achieved, but his self-esteem has been greatly raised through your work. Thank you!"

    Marcos, parent

  • "The teachers have been excellent, full of enthusiasm and patience making the whole experience really fun"

    Angela, parent