Innovators: ages 10-14

Unity and Game Design

This brand new camp, perfect for digital game enthusiasts, will take your child on an exciting journey of game design using Unity and Roblox Studio to program their own unique projects!
Age 10 to 14
Difficulty Level
Suitable for beginners and experienced students alike
Date & Times
Price £485.00
Location Jane Cameron Building (JCB), Notting Hill Prep School, 95 Lancaster Road, W11 1QQ
Select days:
  • M
  • T
  • W
  • Th
  • F

You have selected

£485.00
Book now

You can drop your child off anytime between 9am and 10am

You can secure your space at camp with a £50 deposit and pay the full amount at a later date

In this course, students learn key coding and game design concepts; they will explore prototyping, tackle programming challenges, complete quizzes, and develop their own Unity project! They'll use Roblox and Unity to explore the fundamental mechanics, features, and programming needed to make a fully-functioning platform game. Students can customise their creations, including the goal, characters, scenery and music, making each of their games unique. This course covers advanced game-making techniques and is aimed at intermediate and advanced coders with text-based coding experience.

Learning outcomes

This course aims to engage coders through creative coding projects, giving them a thorough grounding in Unity, computational principles and game design. The course will take them step-by-step through core computing concepts and how to apply these to creative challenges and projects. Students will work on projects that utilise both off-screen activities and programmes outside of the games to develop their imagination and practical skills. As well as learning skills in game design concepts, students will develop advanced coding skills, such as debugging and touch typing, as well as utilising features such as audio and special effects. They will be challenged to think outside the box, expanding their logical reasoning and problem-solving skills to create their own code, and program fully-functional games! By the end of the course, students will have gone from beginners to budding Unity developers with a newly-found confidence that they can create with code.

Information for parents

Please note that if your child has attended an online Unity course they may find some of the content of this course repetitive. This course is suitable for intermediate and advanced coders with text-based coding experience.

Camp structure

This is a sample schedule for a typical day at camp. In between each lesson there will be a 15-minute snack break, or a 1-hour lunch and play break.
10.00 - 11.00
Lesson 1
First off we'll get to know our teacher and classmates through some great mini games. Once we're all friends, we'll be introduced to our activity for the day. Let's jump in to coding!
11.15 - 12.30
Lesson 2
Now that we've had a healthy snack, we're ready to get right back into our activity. We'll carry on flexing our creative muscles by designing, coding and building our project.
12.30 - 13.30
Lunchtime
After half an hour for lunch it's time for some offline, outdoor time. Students take part in activities ranging from dodgeball to football tournaments, scavenger hunts to water games (fingers crossed for some sunny weather!).
13.30 - 14.45
Lesson 3
Let's refocus after lunch and playtime by diving into building our robots!
15.00 - 16.00
Lesson 4
It's time to finish off our project for the day and show it off to the rest of the class. Time has flown by - let's tidy up our work stations, pack up our things and get ready to go home!

My favourite part was playing my game with my friends!

Student, aged 12

  • How does it work?

    • We have an average teacher:student ratio of 1:6 - this means that all students receive dedicated support, and top-quality, hands-on teaching
    • Real-time communication with parents through our online platform means you can stay updated with what your child is up to
    • Reports from teachers detail what your child has learnt, their strengths, and how they can improve
  • What to bring?

    • A nut-free packed lunch and reusable water bottle
    • A face mask to be worn when entering the building and in corridors
    • Weather-appropriate clothing, so your child can enjoy outdoor play
    • A laptop (with passwords and chargers) - if you don’t have this, you can borrow one from us before you checkout
  • Our tutors

    • BlueShift teaching staff are coding professionals, who are passionate about passing their expertise onto children - many have previously taught at prestigious schools
    • Teachers undergo a rigorous application and training process, ensuring we get the best of the best
    • All teachers are vetted by the Disclosure and Barring Service (DBS)

Policies

Illness policy

Campers should not be brought to camp if they are displaying signs of illness. In the case of a camper who has become ill during camp hours, parents will be notified immediately to pick their child up. If a child misses a day or multiple days of camp because of an illness, credit towards another camp can be arranged for when they're feeling better.

Refund policy

You can cancel your camp booking up to 14 days prior to the start date. If you want to cancel your camp booking less than 14 days before, you can receive 50% refund or full credit towards future courses when cancelling between 13-7 days before, or full credit when cancelling less than 7 days before. If we are unable to run our camps, you will receive credit or a full refund.

FAQs:

  • What are you doing at camps with respect to COVID-19?
  • What does my child need to bring to camp?
  • How can I keep track of my child's work?
  • Can I use my childcare vouchers to pay for this course?
  • Can I switch camp dates incase holiday plans change?
  • "Thank you BlueShift for doing such a great job. My son is so excited about coding and learning made fun."

    Natalia, parent

  • "These courses are an amazing way to get kids interested in coding and robotics. Fun and educational"

    Isabel, parent

  • "My son was very keen to advance in programming. Not only has this been achieved, but his self-esteem has been greatly raised through your work. Thank you!"

    Marcos, parent

  • "The teachers have been excellent, full of enthusiasm and patience making the whole experience really fun"

    Angela, parent