Innovators: Ages 10-14
Innovators: Ages 10-14
Innovators: Python and Game Code
Difficulty Level |
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Date |
28 May to 31 May
From 10AM to 4PM early drop-off from 9AM
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Date & Times | + 28th - 31st May / Colville Primary School / week |
28th - 31st May / Colville Primary School / 5 days | |
28th - 31st May / Colville Primary School / 4 days | |
28th - 31st May / Colville Primary School / 3 days | |
28th - 31st May / Colville Primary School / 2 days | |
28th - 31st May / Colville Primary School / 1 day | |
Price | £535.00 £470.00 |
Has your child ever wanted to be a game developer? If so then this is the course for them! They will learn to use Python, Unity and other programs to develop their own platforming, simulation and arcade games, sharpening their programming skills and learning the basic tenets of game design
Learning outcomes
Python foundations
We'll learn to create complex images using Python and create quizzes
Microcontrollers
Use Python to control inputs and outputs on the Micro:bit
Introductory robotics
Add input and output devices to the Micro:bit (sensors, motors)
Create interactive, multiplayer games
Use the micro:bit as a game controller; develop complex games using Python. Understand loops, conditionals, functions
Information for parents
All of the programming environments are browser-based; hence no downloads are necessary. BlueShift will provide all robotics equipment.
Camp structure
First off we'll get to know our teacher and classmates through some great mini games. Once we're all friends, we'll be introduced to our activity for the day. Let's jump in to coding!
We'll have a short stretch and will begin our second activity. We might continue making our game or animation, especially, if we've spent some time planning our work with drawings and storyboards.
Now that we've had a healthy snack, we're ready to get right back into our third activity. We'll carry on flexing our creative muscles by designing, coding and building our projects.
Let's refocus after lunch and playtime by diving into building robots!
It's time to start our late afternoon activity. Usually we'll do something creative like digital art, practicing our digital skills by using the mouse to create art and animations.
Our last lesson of the day is an opportunity to finish up our work, recap on what we've learned today and tidy up ready for home time!
I liked making my robot move!
Student, aged 10
Policies
Illness policy
Campers should not be brought to camp if they are displaying signs of illness. In the case of a camper who has become ill during camp hours, parents will be notified immediately to pick their child up. If a child misses a day or multiple days of camp because of an illness, credit towards another camp can be arranged for when they're feeling better.
Refund policy
You can cancel your camp booking up to 14 days prior to the start date. If you want to cancel your camp booking less than 14 days before, you can receive 50% refund or full credit towards future courses when cancelling between 13-7 days before, or full credit when cancelling less than 7 days before. If we are unable to run our camps, you will receive credit or a full refund. If you cancel for any reason you may be liable to pay the difference if our prices increase.
(Please note credit is only valid for 1 calendar year.)
FAQs:
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What are you doing at camps with respect to COVID-19?
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What does my child need to bring to camp?
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Do I need to install anything prior to the camp?
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Can I switch camp dates incase holiday plans change?