Innovators: Ages 10-14
Innovators: Ages 10-14
Minecraft Modding: Part 1 (2 hours)
Age | 10-14 |
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Difficulty Level |
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Date & Times | (duration 2 hours 15 mins) |
Price | £140.00 (25% off the second course when booking 2 or more) |
In this course we channel your child’s passion for gaming into fun, action-packed classes whilst learning key computer skills. Throughout the lessons, students will learn how to make their own awesome Minecraft ‘mods’ and code for the game through a course of creeper smashing, world-building and sheep-shooting fun!
Learning outcomes
In this course, students will use a block-based programming language to code and create their own in-game items, weapons, and structures. The course aims to engage young learners through creative coding projects in the popular online game, and give them a thorough grounding in computational principles. By applying coding skills to Minecraft, students will learn how to use key coding concepts like loops, functions, variables, and conditionals.
Information for parents
We ask that - for at least the first session - an adult is available to help your child with their set-up in order to avoid any delays. Setting this software up is easy and we will provide you with comprehensive set-up instructions before your lessons begin, so do check your email! Minimum computer specs can be found on the Minecraft website. As part of the course you will need to download Minecraft Java Edition. We will provide LearnToMod accounts, but you are welcome to purchase your own if you want to continue using your account after the course ends. But don't worry! We will provide more information on everything you need to set up once you have booked. Note: this course content is the same as Adventurers Minecraft Modding: Part 1 but aimed at an older age range.
Class structure
This is a sample schedule to show how our virtual lessons are structured.
Students will set up their coding environments, share any work from the previous day or projects they have done independently.
45 minutes of focused coding, led by our fantastic teachers. Students will face new challenges, solidify their knowledge of coding concepts and flex their creativity!
Students will complete quizzes and challenges to test their knowledge and share their work.
I liked getting to play on the server with all of the others
Student, aged 12
Policies
Lateness policy
Customer feedback has told us that students joining late can be disruptive for other learners. Therefore, we have imposed a cut-off time for joining lessons. If a student is more than 15 minutes late to a lesson, they will not be admitted. Late students will be able to catch up using recordings of the lesson and additional learning resources.
Recordings of lessons
All online lessons will be recorded, and recordings will be uploaded to the class padlet as a resource for students who have missed a lesson, or who want to watch again. Recordings will only be available to students in the class, the class teacher and the BlueShift team. Recordings will be deleted seven days after the course ends.
FAQs:
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Can I book individual days?
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What laptop or computer is suitable for this class?
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Is adult presence required?
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Do I need to install anything prior to the class?
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What's your money back guarantee?