Adventurers: Ages 8-12

Minecraft Modding: Part 2 (2 hours)

Did your child love our Minecraft Modding: Part 1 course? This is the perfect follow-on for young Minecrafters who want to improve their coding skills and learn even more advanced mods.
Age 8-12
Difficulty Level
Suitable for those with Minecraft Modding experience
Date & Times 14th - 18th December (5 days) / 10:00 - 12:15 (duration 2 hours 15 mins)
Price £175.00 (25% off the second course when booking 2 or more)
£175.00
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Want to code with friends?
Add the names of your friends in your booking notes to be placed in the same class!

Ideal for students who have completed our popular Minecraft Modding: Part 1 course, in this course Minecrafters will use a block-based programming language to code and create their own in-game items, weapons and structures using more advanced mods. With some Minecraft modding experience under their belts already, students in this course will be able to jump straight into customisation and work on projects to develop their imagination and improve their programming skills.

Learning outcomes

In this course, students will use a block-based programming language to code and create their own in-game items, weapons, and structures while improving their programming skills. This course aims to engage young learners through creative coding projects in the popular online game, and give them a thorough grounding in computational principles; we'll be reviewing how students can use loops, functions, variables, and conditionals, amongst other things. Students will improve their programming skills by looking at new more complex features, learning valuable engineering skills that they can apply outside of the course!

Information for parents

We ask that - for at least the first session - an adult is available to help your child with their set-up in order to avoid any delays. Setting this software up is easy and we will provide you with comprehensive set-up instructions before your lessons begin, so do check your email! Minimum computer specs can be found on the Minecraft website. As part of the course you will need to download Minecraft Java Edition. We will provide LearnToMod accounts, but you are welcome to purchase your own if you want to continue using your account after the course ends. But don't worry! We will provide more information on everything you need to set up once you have booked.

Class structure

This is a sample schedule to show how our virtual lessons are structured.

10.00 - 10.15
Set-up
Students will set up their coding environments, share any work from the previous day or projects they have done independently.
10.15 - 11.00
Coding
45 minutes of focused coding, led by our fantastic teachers. Students will face new challenges, solidify their knowledge of coding concepts and flex their creativity!
11.00 - 11.15
Wrap-up
Students will complete quizzes and challenges to test their knowledge and share their work.
My favourite part was the PvP battle with the teacher and everyone else at the end!

Student, aged 11

  • How does it work?

    • We have a maximum teacher:student ratio of 1:6 - this means that all students receive dedicated support, and top-quality, hands-on teaching
    • Our courses and virtual classroom have been extensively user-tested and refine to ensure they offer the best possible learning experience
    • Reports from teachers detail what your child has learnt, their strengths, and how they can improve
  • Each student will need...

    • A high-spec laptop or computer with a high-speed internet connection (find out more about laptop requirements below)
    • A headset/earphones
    • A webcam and microphone
    • An adult to help set up - before each session we will email instructions on how to set up out video conferencing software
    • A Minecraft license (you can rent one from us)
  • Our tutors

    • BlueShift teaching staff are coding professionals, who are passionate about passing their expertise onto children - many have previously taught at prestigious schools
    • Teachers undergo a rigorous application and training process, ensuring we get the best of the best
    • All teachers are vetted by the Disclosure and Barring Service (DBS)

Policies

Lateness policy

Customer feedback has told us that students joining late can be disruptive for other learners. Therefore, we have imposed a cut-off time for joining lessons. If a student is more than 15 minutes late to a lesson, they will not be admitted. Late students will be able to catch up using recordings of the lesson and additional learning resources.

Recordings of lessons

All online lessons will be recorded, and recordings will be uploaded to the class padlet as a resource for students who have missed a lesson, or who want to watch again. Recordings will only be available to students in the class, the class teacher and the BlueShift team. Recordings will be deleted seven days after the course ends.

FAQs:

  • Can I book individual days?
  • What laptop or computer is suitable for this class?
  • Is adult presence required?
  • Do I need to install anything prior to the class?
  • What's your money back guarantee?
  • "Thank you BlueShift for doing such a great job. My son is so excited about coding and learning made fun."

    Natalia, parent

  • "These courses are an amazing way to get kids interested in coding and robotics. Fun and educational"

    Isabel, parent

  • "My son was very keen to advance in programming. Not only has this been achieved, but his self-esteem has been greatly raised through your work. Thank you!"

    Marcos, parent

  • "The teachers have been excellent, full of enthusiasm and patience making the whole experience really fun"

    Angela, parent