Adventurers: Ages 8-12

Adventurers: Egg-cellent Minecraft Makers

Get ready to take your Minecraft passion to new heights! In this course, we're all about using Python to create and customise games. Students will work with Minecraft Education Edition, MakeCode Arcade, and even dive into the world of Machine Learning for Kids!
Difficulty Level
Suitable for all students regardless of experience.
8 April to 12 April
From 10AM to 4PM early drop-off from 9AM
Price £570.00 £570.00

Embark on an exciting adventure into the realm of game creation and customisation with Python! In this course, students will delve into Minecraft Education Edition, and Machine Learning for Kids. They will not only discover the intricacies of coding but also master the art of modifying, personalizing, and enhancing the Minecraft experience.

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Learning outcomes

  • Introduction to the App Development process: Teach students how to set up a project for success by working through an iterative design and development process.
  • Introduction to app programming: Introduce students to programming concepts, including variables, loops, and conditional statements, applied to game development. Students will work with Block Based coding in MIT App Inventor, and JavaScript coding in BitsBox. 
  • User Interface and User Experience Design: Students will learn how to design beautiful and usable interfaces, gather user testing data, and design interactions using Marvel App.
  • Graphic Design: Students will learn how to about the use of shapes, colour, and text to create their own logos, backgrounds, and images using digital tools.

Information for parents

This course will use no additional software

This is a sample schedule for a typical day at camp. In between each lesson there will be a 15-minute snack break, or a 1-hour lunch and play break.
10.00 - 11.00
Lesson 1
First off we'll get to know our teacher and classmates through some great mini games. Once we're all friends, we'll be introduced to our activity for the day. Let's jump in to coding!
11.15 - 12.30
Lesson 2
Now that we've had a healthy snack, we're ready to get right back into our activity. We'll carry on flexing our creative muscles by designing, coding and building our project.
12.30 - 13.30
After half an hour for lunch it's time for some offline, outdoor time. Students take part in activities ranging from inflatable obstacle course races to football tournaments, scavenger hunts to water games (fingers crossed for some sunny weather!).
13.30 - 14.45
Lesson 3
Let's refocus after lunch and playtime by diving into building our robots!
15.00 - 16.00
Lesson 4
It's time to finish off our project for the day and show it off to the rest of the class. Time has flown by - let's tidy up our work stations, pack up our things and get ready to go home!


Illness policy

Campers should not be brought to camp if they are displaying signs of illness. In the case of a camper who has become ill during camp hours, parents will be notified immediately to pick their child up. If a child misses a day or multiple days of camp because of an illness, credit towards another camp can be arranged for when they're feeling better.

Refund policy

You can cancel your camp booking up to 14 days prior to the start date. If you want to cancel your camp booking less than 14 days before, you can receive 50% refund or full credit towards future courses when cancelling between 13-7 days before, or full credit when cancelling less than 7 days before. If we are unable to run our camps, you will receive credit or a full refund. If you cancel for any reason you may be liable to pay the difference if our prices increase. 

(Please note credit is only valid for 1 calendar year.)


  • What are you doing at camps with respect to COVID-19?
  • What does my child need to bring to camp?
  • Do I need to install anything prior to the camp?
  • Can I switch camp dates incase holiday plans change?